The first design was as a fun project to get used to using vuforia at my new job. The second design was a refresh for a class assignment and for myself. The initial AR concept was a basic AR instrument, where the card becomes the "mallet" to play a virtual instrument which would float in front of the user. The second and final AR concept ended up being a few particle systems creating a sun inside a galaxy. The sun acts as a sort of particle trail "paint brush", allowing the user to "paint" on the screen. The flag and "blueAR" portion of the target are the logo for Blue Visual Effects, which my employer Dream Syndicate was split off from.
Second pass augmentation. Focusing on a starry paint interaction using particle trails.
First pass augmentation. Idea was to use this as a "mallet" on other elements that'd play sound.